Date of Award
5-2026
Degree Type
Thesis
Degree Name
Master of Music
Department
School of Music
First Advisor
James Adams
Second Advisor
Stephen Lias
Third Advisor
Jamie Weaver
Fourth Advisor
Derek Johnson
Fifth Advisor
James Taylor
Abstract
Academia has always struggled to keep up with the fast-changing audio industry. Recent developments in immersive audio have further widened this gap, and comparatively few pedagogical materials exist to assist in addressing the problem. This manuscript proposes a three-course curriculum designed to prepare undergraduate engineers for immersive music production. Course I introduces the history and terminology of immersive audio. Course II explores DAW signal flow, production procedures, and major immersive formats. Course III focuses on applied mixing, giving students hands-on experience. The curriculum acts as an opportunity for universities and educators to better equip students going into the music industry. This framework offers clarity and continuity for future immersive-audio education and adaptability for established music technology programs.
Repository Citation
Stansbury, Nathaniel Q., "PEDAGOGY OF IMMERSIVE AUDIO IN MUSIC FOR COLLEGIATE APPLICATION" (2026). Electronic Theses and Dissertations. 710.
https://scholarworks.sfasu.edu/etds/710
Creative Commons License

This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
An immersive audio demonstration file formatted in the Audio Definition Model (ADM). This track serves as a pedagogical example of a studio-recorded immersive mix, as outlined in the thesis.
Exclude_Atmos_Master_Stansbury.wav (1541554 kB)
An immersive audio demonstration file formatted in the Audio Definition Model (ADM). This track serves as a pedagogical example of an electronic immersive mix as outlined in the thesis.
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